1-01 | The Man Trap | 7.3 | Dr. McCoy discovers his old flame is not what she seems after crew members begin dying from a sudden lack of salt in their bodies. |
1-02 | Charlie X | 7.2 | Captain Kirk must learn the limits to the power of a 17-year-old boy with the psychic ability to create anything and destroy anyone. |
1-03 | Where No Man Has Gone Before | 7.8 | The flight recorder of the 200-year-old U.S.S. Valiant relays a tale of terror--a magnetic storm at the edge of the galaxy! |
1-04 | The Naked Time | 8.0 | The crew is infected with a mysterious disease that removes people's emotional inhibitions to a dangerous degree. |
1-05 | The Enemy Within | 7.8 | A transporter malfunction splits Captain Kirk into two halves: one meek and indecisive, the other violent and ill tempered. The remaining crew members stranded on the planet cannot be beamed up to the ship until a problem is fixed. |
1-06 | Mudd's Women | 6.9 | The Enterprise picks up untrustworthy entrepreneur Harry Mudd accompanied by three beautiful women who immediately put a spell on all the male crew members. |
1-07 | What Are Little Girls Made Of? | 7.6 | Nurse Chapel is reunited with her fiance; but his new obsession leads him to make an android duplicate of Captain Kirk. |
1-08 | Miri | 7.1 | The Enterprise discovers a planet exactly like Earth, but the only inhabitants are children who contract a fatal disease upon entering puberty. |
1-09 | Dagger of the Mind | 7.5 | Kirk and psychiatrist Helen Noel are trapped on a maximum security penal colony that experiments with mind control and Spock must use the Vulcan mind-meld to find a way to save them. |
1-10 | The Corbomite Maneuver | 8.2 | After the Enterprise is forced to destroy a dangerous marker buoy, a gigantic alien ship arrives to capture and condemn the crew as trespassers. |
1-11 | The Menagerie: Part I | 8.4 | Spock kidnaps the crippled Capt. Pike, hijacks the Enterprise and then surrenders for court martial. |
1-12 | The Menagerie: Part II | 8.3 | At Spock's court martial, he explains himself with mysterious footage about when Capt. Pike was kidnapped by powerful illusion casting aliens. |
1-13 | The Conscience of the King | 7.3 | While Captain Kirk investigates whether an actor is actually a presumed dead mass murderer, a mysterious assailant is killing the people who could identify the fugitive. |
1-14 | Balance of Terror | 9.0 | The Enterprise must decide on its response when a Romulan ship makes a destructively hostile armed probe of Federation territory. |
1-15 | Shore Leave | 7.7 | The past three months has left the crew of the Enterprise exhausted and in desperate need of a break... |
1-16 | The Galileo Seven | 7.8 | The Galileo, under Spock's command, crash-lands on a hostile planet. As the Enterprise races against time to find the shuttlecraft, Spock's strictly logical leadership clashes with the fear and resentment of his crew. |
1-17 | The Squire of Gothos | 7.5 | A being that controls matter and creates planets wants to play with the Enterprise crew. |
1-18 | Arena | 8.1 | For bringing hostility into their solar system, a superior alien race brings Captain Kirk in mortal combat against the reptilian captain of an alien ship he was pursuing. |
1-19 | Tomorrow Is Yesterday | 8.0 | The Enterprise is thrown back in time to 1960s Earth. |
1-20 | Court Martial | 7.5 | Kirk draws a court martial in the negligent death of a crewman. |
1-21 | The Return of the Archons | 7.3 | Seeking the answer to a century-old mystery, Kirk and crew encounter a vacantly peaceful society under a 6000-year autocratic rule that kills all those it can't absorb. |
1-22 | Space Seed | 8.9 | While on patrol in deep space, Captain Kirk and his crew find and revive a genetically engineered world conqueror and his compatriots from Earth's 20th century. |
1-23 | A Taste of Armageddon | 8.1 | Kirk and Spock must save their ship's crew when they are declared all killed in action in a bizarre computer simulated war where the actual deaths must occur to continue. |
1-24 | This Side of Paradise | 8.0 | The Enterprise investigates a planet whose colonists should be dead, but are not. |
1-25 | The Devil in the Dark | 8.5 | The Enterprise is sent to a mining colony that is being terrorized by a mysterious monster. |
1-26 | Errand of Mercy | 8.3 | With a war with Klingons raging, Kirk and Spock attempt to resist an occupation of a planet with incomprehensibly placid natives. |
1-27 | The Alternative Factor | 5.8 | Existence itself comes under threat from a man's power-struggle with his alternate self, with the Enterprise's strained dilithium crystals presenting his key to a final solution. |
1-28 | The City on the Edge of Forever | 9.3 | When a temporarily insane Dr. McCoy accidentally changes history and destroys his time, Kirk and Spock follow him to prevent the disaster, but the price to do so is high. |
1-29 | Operation: Annihilate! | 7.6 | The Enterprise crew attempts to stop a plague of amoeba-like creatures from possessing human hosts and spreading throughout the galaxy. |
2-30 | Amok Time | 8.8 | In the throes of his Pon Farr mating period, Spock must return to Vulcan to meet his intended future wife, betrothed from childhood. |
2-31 | Who Mourns for Adonais? | 7.1 | A powerful being claiming to be the Greek god Apollo appears and demands that the crew of the Enterprise disembark onto his planet to worship him. |
2-32 | The Changeling | 7.8 | A powerful artificially intelligent Earth probe, with a murderously twisted imperative, comes aboard the Enterprise and confuses Capt. Kirk as his creator. |
2-33 | Mirror, Mirror | 9.2 | A transporter accident places Capt. Kirk's landing party in an alternate universe, where the Federation is a barbarically brutal empire. |
2-34 | The Apple | 6.4 | Primitive inhabitants of Gamma Trianguli VI worship a God who orders them to kill visitors, from the Enterprise. |
2-35 | The Doomsday Machine | 8.8 | The USS Enterprise encounters the wrecked USS Constellation and its distraught captain who's determined to stop the giant planet-destroying robot ship that killed his crew. |
2-36 | Catspaw | 6.2 | Very alien visitors to our galaxy attempt to connect with human consciousness but miss, winding up tapping into the regions of human nightmares instead. |
2-37 | I, Mudd | 7.5 | Harry Mudd returns with a plot to take over the Enterprise by stranding the crew on a planet populated by androids under his command. |
2-38 | Metamorphosis | 7.4 | While returning to the Enterprise aboard the shuttlecraft, Kirk, Spock, McCoy and a seriously ill Federation diplomat find themselves kidnapped by an energized cloud. |
2-39 | Journey to Babel | 8.6 | The Enterprise hosts a number of quarrelling diplomats, including Spock's father, but someone on board has murder in mind. |
2-40 | Friday's Child | 6.9 | The Federation clashes with the Klingon Empire over mining rights to Capella IV. A sudden coup between its warrior-minded inhabitants forces Kirk's party to flee with the now dead leader's pregnant wife. |
2-41 | The Deadly Years | 7.4 | A landing party from the Enterprise is exposed to strange form of radiation which rapidly ages them. |
2-42 | Obsession | 7.4 | Capt. Kirk obsessively hunts for a mysterious cloud creature he encountered in his youth. |
2-43 | Wolf in the Fold | 7.4 | Kirk and the Enterprise Computer become detectives after Scotty is accused of murdering women on a pleasure planet. |
2-44 | The Trouble With Tribbles | 8.9 | To protect a space station with a vital grain shipment, Kirk must deal with Federation bureaucrats, a Klingon battle cruiser and a peddler who sells furry, purring, hungry little creatures as pets. |
2-45 | The Gamesters of Triskelion | 7.0 | Kirk, Uhura and Chekov are trapped on a planet where abducted aliens are enslaved and trained to perform as gladiators for the amusement of bored, faceless aliens. |
2-46 | A Piece of the Action | 7.9 | The crew of Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920's gangsters. |
2-47 | The Immunity Syndrome | 7.6 | The Enterprise encounters a gigantic energy draining space organism that threatens the galaxy. |
2-48 | A Private Little War | 7.0 | Peaceful, primitive peoples get caught up in the struggle between superpowers, with Kirk unhappily trying to restore the balance of power disrupted by the Klingons. |
2-49 | Return to Tomorrow | 7.6 | The Enterprise is guided to a distant, long-dead world where survivors of an extremely ancient race - existing only as disembodied energy - desiring the bodies of Kirk, Spock and astro-biologist Ann Mulhall so that they may live again. |
2-50 | Patterns of Force | 7.6 | Looking for a missing Federation cultural observer, Kirk and Spock find themselves on a planet whose culture has been completely patterned after Earth's 1944 Nazi society. |
2-51 | By Any Other Name | 7.7 | Galactic alien scouts capture the Enterprise for a return voyage and a prelude to invasion. Kirk's one advantage - they're not used to their adopted human form. |
2-52 | The Omega Glory | 6.3 | Responding to a distress signal, Kirk finds Captain Tracey of the U.S.S. Exeter violating the prime directive and interfering with a war between the Yangs and the Kohms to find the secret of their longevity. |
2-53 | The Ultimate Computer | 8.1 | Kirk and a sub-skeleton crew are ordered to test out an advanced artificially intelligent control system - the M-5 Multitronic system, which could potentially render them all redundant. |
2-54 | Bread and Circuses | 7.3 | The Enterprise crew investigates the disappearance of a ship's crew on a planet that is a modern version of the Roman Empire. |
2-55 | Assignment: Earth | 7.7 | While back in time observing Earth in 1968, the Enterprise crew encounters the mysterious Gary Seven who has his own agenda on the planet. |
3-56 | Spock's Brain | 5.6 | The crew of the Enterprise pursues a mysterious woman who has abducted Spock's brain. |
3-57 | The Enterprise Incident | 8.6 | An apparently insane Capt. Kirk has the Enterprise deliberately enter the Romulan Neutral Zone where the ship is immediately captured by the enemy. |
3-58 | The Paradise Syndrome | 6.8 | Trapped on a planet whose inhabitants are descended from Northwestern American Indians, Kirk loses his memory and is proclaimed a God while the crippled Enterprise races back to the planet before it is destroyed by an asteroid. |
3-59 | And the Children Shall Lead | 5.2 | The Enterprise reaches a Federation colony where the adults have all killed themselves but the children play without care. |
3-60 | Is There in Truth No Beauty? | 7.0 | Lovely telepath Miranda is aide to Ambassador Kollos, in a box to stop insanity when humans see Medusans. She rejects Larry, a designer of Enterprise, and senses murderous intent nearby. |
3-61 | Spectre of the Gun | 7.4 | As punishment for ignoring their warning and trespassing on their planet, the Melkot condemn Capt. Kirk and his landing party to the losing side of a surreal recreation of the 1881 historic gunfight at the OK Corral. |
3-62 | Day of the Dove | 8.0 | Both humans and Klingons have been lured to a planet by a formless entity that feeds on hatred and has set about to fashion them into a permanent food supply for itself. |
3-63 | For the World Is Hollow and I Have Touched the Sky | 7.2 | The Enterprise discovers an apparent asteroid that is on a collision course with a planet is actually an ancient populated generation ship. |
3-64 | The Tholian Web | 8.1 | With Capt. Kirk and the derelict USS Defiant apparently lost, the Enterprise grapples with an insanity causing plague and an attack by the Tholians. |
3-65 | Plato's Stepchildren | 6.6 | After Dr. McCoy helps the leader of a planet populated by people with powerful psionic abilities, they decide to force him to stay by torturing his comrades until he submits. |
3-66 | Wink of an Eye | 7.4 | A group of aliens who exist in a state of incredible acceleration invade the Enterprise and abduct Capt. Kirk. |
3-67 | The Empath | 6.6 | Trapped in an alien laboratory Kirk, Spock and McCoy meet an empath and are involved in a series of experiments. |
3-68 | Elaan of Troyius | 7.2 | While transporting an arrogant, demanding princess for a political marriage, Captain Kirk must cope both with her biochemical ability to force him to love her and sabotage on his ship. |
3-69 | Whom Gods Destroy | 7.0 | Kirk and Spock are taken prisoners by a former starship captain named Garth, who now resides at, and has taken over, a high security asylum for the criminally insane. |
3-70 | Let That Be Your Last Battlefield | 7.2 | The Enterprise encounters two duo-chromatic and mutually belligerent aliens who put the ship in the middle of their old conflict. |
3-71 | The Mark of Gideon | 6.5 | Kirk beams down to the planet Gideon and appears to find himself trapped on a deserted Enterprise. Spock on the real Enterprise must use his diplomatic skills to deal with the uncooperative inhabitants of Gideon and find the Captain. |
3-72 | That Which Survives | 6.5 | After the Enterprise landing party beams down to investigate a geologically interesting planet, their ship is hurled across the galaxy. Kirk and company find a deserted outpost guarded by the deadly image of a beautiful woman. |
3-73 | The Lights of Zetar | 6.2 | A mysterious, twinkling mass of sapient energy ravages an important archive and Scotty's new girlfriend may be linked to it. |
3-74 | Requiem for Methuselah | 7.6 | On a planet, looking for an urgent medicinal cure, Kirk, Spock and McCoy come across a dignified recluse living privately but in splendor with his sheltered ward and a very protective robot servant. |
3-75 | The Way to Eden | 5.5 | A group of idealistic hippies, led by an irrational leader, come aboard the U.S.S. Enterprise. |
3-76 | The Cloud Minders | 7.0 | Kirk and Spock are caught up in a revolution on a planet where intellectuals and artists live on a utopian city in the sky while the rest of the population toils in mines on the barren surface below. |
3-77 | The Savage Curtain | 6.8 | Kirk, Spock, Abraham Lincoln and Vulcan legend Surak are pitted in battle against notorious villains from history for the purpose of helping a conscious rock creature's understanding of a concept he does not understand, good vs. evil. |
3-78 | All Our Yesterdays | 8.3 | When Kirk, Spock and McCoy investigate the disappearance of a doomed planet's population, they find themselves trapped in different periods of that world's past. |
3-79 | Turnabout Intruder | 6.9 | Captain Kirk's insane ex-lover Dr. Janice Lester forcibly switches bodies with him in order to take command of the Enterprise. |